icons for workshop details.png

Groups of approximately 30 learners

icons for workshop details2.png

Keystage 3

icons for workshop details3.png

40-60 minutes

About the Workshop

  • Short introduction to codes and their history though to modern computing. 

  • Discussion around why we use codes and examples (Ann Lister, Alan turning) 

  • Series of codebreaking challenges in pairs that build on from each other (Pixel coding, cyphers, morse code, tangrams etc). 

  • Discussion around careers linked to maths and coding Can be run as a careers fair stand.

Green Drive - KS3_Page_1.png

Room requirements:

  • Standard classroom with plenty of floor space. 

  • Projector and screen.

Skills Builder Framework Links:

  • Listening 

  • Problem solving 

  • Creativity 

  • Staying positive

  •  Teamwork 

  • Aiming high

Curriculum links:


  • Begin to reason deductively in geometry, number and algebra, including using geometrical constructions. 

  • Select appropriate concepts, methods and techniques to apply to unfamiliar and non-routine problems. 


  • Understand how instructions are stored and executed within a computer system; understand how data of various types (including text, sounds and pictures) can be represented and manipulated digitally, in the form of binary digits.

optics and robotics video image.jpg

Interested in booking?

Click the button below to fill in the workshop form and we'll be in touch soon