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Description

Who are First Education and School Travel?

First Education and School Travel is a specialised school tour operator within First Travel Solutions Ltd. Our Education and School Travel team are hugely experienced and knowledgeable with many years combined experience in delivering residential school trips, educational travel and outdoor adventure. We are also members of The Council for learning Outside the Classroom.

 

Our parent company, First Travel Solutions provides managed transport solutions to both private and public sectors, including many of the UK’s FTSE top 100 companies transporting over 1 million customers every year.

Offering an all-inclusive school trips package service – First Education and School Travel package together each aspect that goes into planning and organising a school trip, managing each aspect on your behalf and offering a truly one-stop shop package. Each STEM package includes coach travel, accommodation, meals, and fun, exciting and safe activities.

Packages are high in quality, low in cost and aimed at all key stage age groups. Their service is truly bespoke and offers real attention to detail. Whatever type of school trip you are looking to plan for your group, First Education and School Travel are confident in providing you with a fabulous, well planned and successful adventure.

Value for money

Our strength is in working in partnership with over 70 outdoor venues/partner providers across the UK, bringing combined expertise together to create a truly great value for money all-inclusive adventure package. 

School trip packages are delivered all year round – offering even greater value for trips taken during the low season (November to March). Simply contact First Education and School Travel with your preferred venue, dates and size of group and they will provide an all-inclusive package price for you.

As members of The Council for Learning Outside the Classroom, First Education & School Travel recognise and truly understand the important benefits of learning outdoors and in new environments.

The Mission

To provide memorable experiences for young people in a variety of safe and inspiring environments. A commitment to provide high quality, value for money school trips, offering a fully supported and flexible service.

Learn by Design's STEM package offer

STEM residentials are delivered over 2 nights / 3 days at over a dozen venues across England and Wales. Packages include 2 nights full board accommodation, return coach travel and an award winning series of STEM activities and team challenges.


All our activities focus around exciting and relevant STEM topics along with encouraging teamwork, developing communication skills, and making friends.


Each set of activities lasts around 3-4 hours and for your trip you can select 3 or 4 from the below depending on your trip. The activities are designed for learners aged 8-12 and can be adjusted to suit the timings and space available.

Sessions include:

Robot Revolution (Science, Engineering, Technology, Computing) – Learners go on a journey of robotics and team discovery as they understand the steps in history that have led to the modern world of robotics, how and why we use them and how they can be programmed.

  • Take control of our VEX® robots in the Mission on Mars communication challenge.

  • Test circuit knowledge to build a series of increasing tricky circuits.

  • Take part in a series of team games to explain coding.

  • Programme a Lego® robot around a maze.

Earth Discovery (Science, Geography, Engineering) – Learners will discover more about the world that we live in, from plants and animals to different habitats, before discovering how technology is enabling us to find ways to live on earth without causing damage.

  • Select your exploration tools.

  • Rotate around a series of stations to complete challenges and find out more about the planet (from deep sea to deserts).

  • Build a survival station for one of the locations visited.

Power Your World (Science, Geography, Engineering) – Learners will discover more about how our world is powered from renewable energy to powering our cars and appliances.

  • Identify what needs power in our homes and how it gets there.

  • Explore renewable energy by building and testing a wind turbine.

  • How would you power a fantasy island with the different energy resources?

  • Build and test an electric car to travel up the country.

Mind and Matter (Science, Mathematics) – This day draws on the science of sport, our minds and bodies. It is a great activity ahead of the journey back.

  • Take on some mind games (riddles, illusions, logic puzzles and games).

  • Get competitive in the science of sports interactive quiz.

  • Get active by taking on a series of physical challenges and find out about your body and staying fit for life.

  • Where possible we will finish with a walk around a local woodland and explore the sights and sounds of nature.

Race to Construct (Engineering, Mathematics) – Are your learners’ engineers of the future? Can they win the race to build the infrastructure solutions?

  • Build a new railway line out of K’nex® and complete bonus challenges along the way.

  • Use our robots to collect our materials before building a bridge capable of supporting your robot.

Team Challenges
 

In the evenings we can also provide team challenges.


Some examples include:

  • Life raft: Teams race to make sure they all fit on the life raft (A3 piece of paper).

  • Shark infested custard: Teams compete to problem solve a way to get their whole team across the shark infested custard using only 4 floating cookies!

  • The Scientist: A problem solving challenge where the team must build a pyramid from “radioactive” paper cups using elastic bands and string.

  • Replication: A communication challenge where teams try to replicate the arrangement of objects.

  • Penny in a cup: A physical relay challenge where teams transport an object without using their hands.

  • Alphabet game: Teams are given a category and have to think up items that fit the category beginning with each letter of the alphabet, points are awarded for unusual answers!

  • Elephant game: A physical relay challenge where teams pretend to be elephants.

Combining STEM learning with a residential adventure. 

Contact Us

For more information, please contact First Education and School Travel directly via:

0203 467 2002
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